XAllowEvents

Syntax

XAllowEvents(display, event_mode, time)
      Display *display;
      int event_mode; 
      Time time; 

Arguments

display Specifies the connection to the X server.
event_mode Specifies the event mode. You can pass AsyncPointer, SyncPointer, AsyncKeyboard, SyncKeyboard, ReplayPointer, ReplayKeyboard, AsyncBoth, or SyncBoth.
time Specifies the time. You can pass either a timestamp or CurrentTime.

Description

The XAllowEvents() function releases some queued events if the client has caused a device to freeze. It has no effect if the specified time is earlier than the last-grab time of the most recent active grab for the client or if the specified time is later than the current X server time. Depending on the event_mode argument, the following occurs:
AsyncPointer If the pointer is frozen by the client, pointer event processing continues as usual. If the pointer is frozen twice by the client on behalf of two separate grabs, AsyncPointer thaws for both. AsyncPointer has no effect if the pointer is not frozen by the client, but the pointer need not be grabbed by the client.
SyncPointer If the pointer is frozen and actively grabbed by the client, pointer event processing continues as usual until the next ButtonPress or ButtonRelease event is reported to the client. At this time, the pointer again appears to freeze. However, if the reported event causes the pointer grab to be released, the pointer does not freeze. SyncPointer has no effect if the pointer is not frozen by the client or if the pointer is not grabbed by the client.
ReplayPointer If the pointer is actively grabbed by the client and is frozen as the result of an event having been sent to the client (either from the activation of a XGrabButton() or from a previous XAllowEvents() with mode SyncPointer but not from a XGrabPointer()), the pointer grab is released and that event is completely reprocessed. This time, however, the function ignores any passive grabs at or above (towards the root of) the grab_window of the grab just released. The request has no effect if the pointer is not grabbed by the client or if the pointer is not frozen as the result of an event.
AsyncKeyboard If the keyboard is frozen by the client, keyboard event processing continues as usual. If the keyboard is frozen twice by the client on behalf of two separate grabs, AsyncKeyboard thaws for both. AsyncKeyboard has no effect if the keyboard is not frozen by the client, but the keyboard need not be grabbed by the client.
SyncKeyboard If the keyboard is frozen and actively grabbed by the client, keyboard event processing continues as usual until the next KeyPress or KeyRelease event is reported to the client. At this time, the keyboard again appears to freeze. However, if the reported event causes the keyboard grab to be released, the keyboard does not freeze. SyncKeyboard has no effect if the keyboard is not frozen by the client or if the keyboard is not grabbed by the client.
ReplayKeyboard If the keyboard is actively grabbed by the client and is frozen as the result of an event having been sent to the client (either from the activation of a XGrabKey() or from a previous XAllowEvents() with mode SyncKeyboard but not from a XGrabKeyboard()), the keyboard grab is released and that event is completely reprocessed. This time, however, the function ignores any passive grabs at or above (towards the root of) the grab_window of the grab just released. The request has no effect if the keyboard is not grabbed by the client or if the keyboard is not frozen as the result of an event.
SyncBoth If both pointer and keyboard are frozen by the client, event processing for both devices continues as usual until the next ButtonPress, ButtonRelease, KeyPress, or KeyRelease event is reported to the client for a grabbed device (button event for the pointer, key event for the keyboard), at which time the devices again appear to freeze. However, if the reported event causes the grab to be released, then the devices do not freeze (but if the other device is still grabbed, then a subsequent event for it will still cause both devices to freeze). SyncBoth has no effect unless both pointer and keyboard are frozen by the client. If the pointer or keyboard is frozen twice by the client on behalf of two separate grabs, SyncBoth thaws for both (but a subsequent freeze for SyncBoth will only freeze each device once).
AsyncBoth If the pointer and the keyboard are frozen by the client, event processing for both devices continues as usual. If a device is frozen twice by the client on behalf of two separate grabs, AsyncBoth thaws for both. AsyncBoth has no effect unless both pointer and keyboard are frozen by the client.

AsyncPointer, SyncPointer, and ReplayPointer have no effect on the processing of keyboard events. AsyncKeyboard, SyncKeyboard, and ReplayKeyboard have no effect on the processing of pointer events. It is possible for both a pointer grab and a keyboard grab (by the same or different clients) to be active simultaneously. If a device is frozen on behalf of either grab, no event processing is performed for the device. It is possible for a single device to be frozen because of both grabs. In this case, the freeze must be released on behalf of both grabs before events can again be processed. If a device is frozen twice by a single client, then a single AllowEvents releases both.

XAllowEvents() can generate a BadValue error.

Diagnostics

BadValue Some numeric value falls outside the range of values accepted by the request. Unless a specific range is specified for an argument, the full range defined by the argument's type is accepted. Any argument defined as a set of alternatives can generate this error.

See also

"Resuming Event Processing".
Christophe Tronche, ch@tronche.com